//stack.h -- class definition for the stack ADT
#ifndef STACK10_10_H_
#define STACK10_10_H_

typedef unsigned long Item;

class Stack10_10
{
private:
	enum {MAX = 10};		//constant specific to class
	Item items[MAX];		//holds stack items
	int top;				//index for top stack item
public:
	Stack10_10();
	bool isempty() const;
	bool isfull()  const;
	//push() returns false if stack already is full, true otherwise
	bool push(const Item & item);	//add item to stack
	//pop() returns false is stack is empty, true otherwise
	bool pop(Item & item);			//pop top into item
};

#endif